Supporting real-world knowledge checks at a forward-thinking College

East Durham College have created a game applied to digital services skills. The game is to be used in contemporary further education programmes at the college related to computing and IT management.

Used as both a learning aid and knowledge check, the game is applied to vocational learning about digital services, with a focus on how to set up a networked server.

Growing demand for game-based learning

Demand for game-based learning is growing rapidly according to the latest research reports.     The Global Game-Based Learning Market size is expected to reach $32.6 billion by 2027, rising at a market growth of 19.6% CAGR during the forecast period. Source: Marqual IT Solutions Pvt. Ltd (KBV Research) Diverse application make for a broad opportunity: … Read more

Enginuity protects Aerospace skills with engineering game

About Enginuity Enginuity serve the needs of the UK’s engineering skills community, providing qualifications design, assurance, certification and awarding services as a not-for-profit.   The organisation also develops data informatics and skills tools to for engineering skills engagement, development and retention.  The Challenge Government studies for the engineering sector highlight that the aging demographic among … Read more